Shrink-wrap Objects Together?
$begingroup$
I'm wondering if there is any quick way to shrinkwrap objects together. For example, creating five spheres inside of an object, then mushing them all together to look like this:
modeling
$endgroup$
add a comment |
$begingroup$
I'm wondering if there is any quick way to shrinkwrap objects together. For example, creating five spheres inside of an object, then mushing them all together to look like this:
modeling
$endgroup$
$begingroup$
are you planning to make an animation? like the object before and after?
$endgroup$
– moonboots
3 hours ago
$begingroup$
maybe some answers here: blender.stackexchange.com/questions/78769/…
$endgroup$
– moonboots
3 hours ago
add a comment |
$begingroup$
I'm wondering if there is any quick way to shrinkwrap objects together. For example, creating five spheres inside of an object, then mushing them all together to look like this:
modeling
$endgroup$
I'm wondering if there is any quick way to shrinkwrap objects together. For example, creating five spheres inside of an object, then mushing them all together to look like this:
modeling
modeling
edited 5 hours ago
cegaton
63.4k9121275
63.4k9121275
asked 5 hours ago
RemingtonRemington
625
625
$begingroup$
are you planning to make an animation? like the object before and after?
$endgroup$
– moonboots
3 hours ago
$begingroup$
maybe some answers here: blender.stackexchange.com/questions/78769/…
$endgroup$
– moonboots
3 hours ago
add a comment |
$begingroup$
are you planning to make an animation? like the object before and after?
$endgroup$
– moonboots
3 hours ago
$begingroup$
maybe some answers here: blender.stackexchange.com/questions/78769/…
$endgroup$
– moonboots
3 hours ago
$begingroup$
are you planning to make an animation? like the object before and after?
$endgroup$
– moonboots
3 hours ago
$begingroup$
are you planning to make an animation? like the object before and after?
$endgroup$
– moonboots
3 hours ago
$begingroup$
maybe some answers here: blender.stackexchange.com/questions/78769/…
$endgroup$
– moonboots
3 hours ago
$begingroup$
maybe some answers here: blender.stackexchange.com/questions/78769/…
$endgroup$
– moonboots
3 hours ago
add a comment |
1 Answer
1
active
oldest
votes
$begingroup$
If you're attempting to recreate the reference image, look at Metaballs. They're mathematically based geometry that have pseudo-surface tension.
$endgroup$
$begingroup$
Perfect! Thank you!
$endgroup$
– Remington
5 hours ago
add a comment |
Your Answer
StackExchange.ifUsing("editor", function () {
return StackExchange.using("mathjaxEditing", function () {
StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix) {
StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["$", "$"], ["\\(","\\)"]]);
});
});
}, "mathjax-editing");
StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "502"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});
function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});
}
});
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
var $window = $(window),
onScroll = function(e) {
var $elem = $('.new-login-left'),
docViewTop = $window.scrollTop(),
docViewBottom = docViewTop + $window.height(),
elemTop = $elem.offset().top,
elemBottom = elemTop + $elem.height();
if ((docViewTop elemBottom)) {
StackExchange.using('gps', function() { StackExchange.gps.track('embedded_signup_form.view', { location: 'question_page' }); });
$window.unbind('scroll', onScroll);
}
};
$window.on('scroll', onScroll);
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f130871%2fshrink-wrap-objects-together%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
If you're attempting to recreate the reference image, look at Metaballs. They're mathematically based geometry that have pseudo-surface tension.
$endgroup$
$begingroup$
Perfect! Thank you!
$endgroup$
– Remington
5 hours ago
add a comment |
$begingroup$
If you're attempting to recreate the reference image, look at Metaballs. They're mathematically based geometry that have pseudo-surface tension.
$endgroup$
$begingroup$
Perfect! Thank you!
$endgroup$
– Remington
5 hours ago
add a comment |
$begingroup$
If you're attempting to recreate the reference image, look at Metaballs. They're mathematically based geometry that have pseudo-surface tension.
$endgroup$
If you're attempting to recreate the reference image, look at Metaballs. They're mathematically based geometry that have pseudo-surface tension.
answered 5 hours ago
VirtualTurtleVirtualTurtle
583
583
$begingroup$
Perfect! Thank you!
$endgroup$
– Remington
5 hours ago
add a comment |
$begingroup$
Perfect! Thank you!
$endgroup$
– Remington
5 hours ago
$begingroup$
Perfect! Thank you!
$endgroup$
– Remington
5 hours ago
$begingroup$
Perfect! Thank you!
$endgroup$
– Remington
5 hours ago
add a comment |
Thanks for contributing an answer to Blender Stack Exchange!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
Use MathJax to format equations. MathJax reference.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
var $window = $(window),
onScroll = function(e) {
var $elem = $('.new-login-left'),
docViewTop = $window.scrollTop(),
docViewBottom = docViewTop + $window.height(),
elemTop = $elem.offset().top,
elemBottom = elemTop + $elem.height();
if ((docViewTop elemBottom)) {
StackExchange.using('gps', function() { StackExchange.gps.track('embedded_signup_form.view', { location: 'question_page' }); });
$window.unbind('scroll', onScroll);
}
};
$window.on('scroll', onScroll);
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f130871%2fshrink-wrap-objects-together%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
var $window = $(window),
onScroll = function(e) {
var $elem = $('.new-login-left'),
docViewTop = $window.scrollTop(),
docViewBottom = docViewTop + $window.height(),
elemTop = $elem.offset().top,
elemBottom = elemTop + $elem.height();
if ((docViewTop elemBottom)) {
StackExchange.using('gps', function() { StackExchange.gps.track('embedded_signup_form.view', { location: 'question_page' }); });
$window.unbind('scroll', onScroll);
}
};
$window.on('scroll', onScroll);
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
var $window = $(window),
onScroll = function(e) {
var $elem = $('.new-login-left'),
docViewTop = $window.scrollTop(),
docViewBottom = docViewTop + $window.height(),
elemTop = $elem.offset().top,
elemBottom = elemTop + $elem.height();
if ((docViewTop elemBottom)) {
StackExchange.using('gps', function() { StackExchange.gps.track('embedded_signup_form.view', { location: 'question_page' }); });
$window.unbind('scroll', onScroll);
}
};
$window.on('scroll', onScroll);
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
var $window = $(window),
onScroll = function(e) {
var $elem = $('.new-login-left'),
docViewTop = $window.scrollTop(),
docViewBottom = docViewTop + $window.height(),
elemTop = $elem.offset().top,
elemBottom = elemTop + $elem.height();
if ((docViewTop elemBottom)) {
StackExchange.using('gps', function() { StackExchange.gps.track('embedded_signup_form.view', { location: 'question_page' }); });
$window.unbind('scroll', onScroll);
}
};
$window.on('scroll', onScroll);
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
$begingroup$
are you planning to make an animation? like the object before and after?
$endgroup$
– moonboots
3 hours ago
$begingroup$
maybe some answers here: blender.stackexchange.com/questions/78769/…
$endgroup$
– moonboots
3 hours ago