Is there a magic item that grants the same benefit as the 6th-level Totem Barbarian's eagle totem?
$begingroup$
I want to make a sniper character but there are only two things that make this possible: the Totem Warrior barbarian's 6th-level eagle totem and the Sharpshooter feat.
The Path of the Totem Warrior barbarian gets this benefit from the Eagle totem for its 6th-level Aspect of the Beast feature (PHB, p. 50):
You gain the eyesight of an eagle. You can see up to 1 mile away with no difficulty, able to discern even fine details as though looking at something no more than 100 feet away from you. Additionally, dim light doesn’t impose disadvantage on your Wisdom (Perception) checks.
This means you can see clearly from 600 feet away - the maximum distance you can shoot with a longbow. And the first benefit of the Sharpshooter feat (PHB, p. 170) negates that disadvantage on long-distance shots.
Is there a magic item that provides the PC the same benefit as the Totem Warrior barbarian's 6th-level eagle totem?
I can see the need to multiclass barbarian/rogue, but if I could just build from the rogue class with a single magical item that offers some damage benefits.
dnd-5e magic-items vision-and-light
New contributor
$endgroup$
|
show 3 more comments
$begingroup$
I want to make a sniper character but there are only two things that make this possible: the Totem Warrior barbarian's 6th-level eagle totem and the Sharpshooter feat.
The Path of the Totem Warrior barbarian gets this benefit from the Eagle totem for its 6th-level Aspect of the Beast feature (PHB, p. 50):
You gain the eyesight of an eagle. You can see up to 1 mile away with no difficulty, able to discern even fine details as though looking at something no more than 100 feet away from you. Additionally, dim light doesn’t impose disadvantage on your Wisdom (Perception) checks.
This means you can see clearly from 600 feet away - the maximum distance you can shoot with a longbow. And the first benefit of the Sharpshooter feat (PHB, p. 170) negates that disadvantage on long-distance shots.
Is there a magic item that provides the PC the same benefit as the Totem Warrior barbarian's 6th-level eagle totem?
I can see the need to multiclass barbarian/rogue, but if I could just build from the rogue class with a single magical item that offers some damage benefits.
dnd-5e magic-items vision-and-light
New contributor
$endgroup$
1
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Another note that might cause problems for your idea of a rogue-only sniper build: rogues aren't proficient with longbows anyway (they're martial ranged weapons).
$endgroup$
– V2Blast
6 hours ago
1
$begingroup$
Why do you need the features of the Eagle Totem for this build? Doesn't the sharpshooter feat cover the mechanical considerations? I don't see what is added mechanically by having improved eyesight.
$endgroup$
– lightcat
5 hours ago
$begingroup$
@KorvinStarmast: No worries, was just wondering if I missed something in the post itself.
$endgroup$
– V2Blast
5 hours ago
1
$begingroup$
@milesbedinger just to clarify, what I'm asking is: what does improved eye sight, whether from the Eagle Totem or from another source add mechanically to a 600 foot shot?
$endgroup$
– lightcat
3 hours ago
2
$begingroup$
@lightcat If you are simply talking about the mechanical roll to hit and damage, nothing. However, the improved eyesight would be needed to spot a target at that range, identify what it was (and if it needed shooting), or even confirm if the shot made contact or did damage.
$endgroup$
– Miles Bedinger
3 hours ago
|
show 3 more comments
$begingroup$
I want to make a sniper character but there are only two things that make this possible: the Totem Warrior barbarian's 6th-level eagle totem and the Sharpshooter feat.
The Path of the Totem Warrior barbarian gets this benefit from the Eagle totem for its 6th-level Aspect of the Beast feature (PHB, p. 50):
You gain the eyesight of an eagle. You can see up to 1 mile away with no difficulty, able to discern even fine details as though looking at something no more than 100 feet away from you. Additionally, dim light doesn’t impose disadvantage on your Wisdom (Perception) checks.
This means you can see clearly from 600 feet away - the maximum distance you can shoot with a longbow. And the first benefit of the Sharpshooter feat (PHB, p. 170) negates that disadvantage on long-distance shots.
Is there a magic item that provides the PC the same benefit as the Totem Warrior barbarian's 6th-level eagle totem?
I can see the need to multiclass barbarian/rogue, but if I could just build from the rogue class with a single magical item that offers some damage benefits.
dnd-5e magic-items vision-and-light
New contributor
$endgroup$
I want to make a sniper character but there are only two things that make this possible: the Totem Warrior barbarian's 6th-level eagle totem and the Sharpshooter feat.
The Path of the Totem Warrior barbarian gets this benefit from the Eagle totem for its 6th-level Aspect of the Beast feature (PHB, p. 50):
You gain the eyesight of an eagle. You can see up to 1 mile away with no difficulty, able to discern even fine details as though looking at something no more than 100 feet away from you. Additionally, dim light doesn’t impose disadvantage on your Wisdom (Perception) checks.
This means you can see clearly from 600 feet away - the maximum distance you can shoot with a longbow. And the first benefit of the Sharpshooter feat (PHB, p. 170) negates that disadvantage on long-distance shots.
Is there a magic item that provides the PC the same benefit as the Totem Warrior barbarian's 6th-level eagle totem?
I can see the need to multiclass barbarian/rogue, but if I could just build from the rogue class with a single magical item that offers some damage benefits.
dnd-5e magic-items vision-and-light
dnd-5e magic-items vision-and-light
New contributor
New contributor
edited 6 hours ago
V2Blast
21.9k366139
21.9k366139
New contributor
asked 6 hours ago
HydeHyde
241
241
New contributor
New contributor
1
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Another note that might cause problems for your idea of a rogue-only sniper build: rogues aren't proficient with longbows anyway (they're martial ranged weapons).
$endgroup$
– V2Blast
6 hours ago
1
$begingroup$
Why do you need the features of the Eagle Totem for this build? Doesn't the sharpshooter feat cover the mechanical considerations? I don't see what is added mechanically by having improved eyesight.
$endgroup$
– lightcat
5 hours ago
$begingroup$
@KorvinStarmast: No worries, was just wondering if I missed something in the post itself.
$endgroup$
– V2Blast
5 hours ago
1
$begingroup$
@milesbedinger just to clarify, what I'm asking is: what does improved eye sight, whether from the Eagle Totem or from another source add mechanically to a 600 foot shot?
$endgroup$
– lightcat
3 hours ago
2
$begingroup$
@lightcat If you are simply talking about the mechanical roll to hit and damage, nothing. However, the improved eyesight would be needed to spot a target at that range, identify what it was (and if it needed shooting), or even confirm if the shot made contact or did damage.
$endgroup$
– Miles Bedinger
3 hours ago
|
show 3 more comments
1
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Another note that might cause problems for your idea of a rogue-only sniper build: rogues aren't proficient with longbows anyway (they're martial ranged weapons).
$endgroup$
– V2Blast
6 hours ago
1
$begingroup$
Why do you need the features of the Eagle Totem for this build? Doesn't the sharpshooter feat cover the mechanical considerations? I don't see what is added mechanically by having improved eyesight.
$endgroup$
– lightcat
5 hours ago
$begingroup$
@KorvinStarmast: No worries, was just wondering if I missed something in the post itself.
$endgroup$
– V2Blast
5 hours ago
1
$begingroup$
@milesbedinger just to clarify, what I'm asking is: what does improved eye sight, whether from the Eagle Totem or from another source add mechanically to a 600 foot shot?
$endgroup$
– lightcat
3 hours ago
2
$begingroup$
@lightcat If you are simply talking about the mechanical roll to hit and damage, nothing. However, the improved eyesight would be needed to spot a target at that range, identify what it was (and if it needed shooting), or even confirm if the shot made contact or did damage.
$endgroup$
– Miles Bedinger
3 hours ago
1
1
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Another note that might cause problems for your idea of a rogue-only sniper build: rogues aren't proficient with longbows anyway (they're martial ranged weapons).
$endgroup$
– V2Blast
6 hours ago
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Another note that might cause problems for your idea of a rogue-only sniper build: rogues aren't proficient with longbows anyway (they're martial ranged weapons).
$endgroup$
– V2Blast
6 hours ago
1
1
$begingroup$
Why do you need the features of the Eagle Totem for this build? Doesn't the sharpshooter feat cover the mechanical considerations? I don't see what is added mechanically by having improved eyesight.
$endgroup$
– lightcat
5 hours ago
$begingroup$
Why do you need the features of the Eagle Totem for this build? Doesn't the sharpshooter feat cover the mechanical considerations? I don't see what is added mechanically by having improved eyesight.
$endgroup$
– lightcat
5 hours ago
$begingroup$
@KorvinStarmast: No worries, was just wondering if I missed something in the post itself.
$endgroup$
– V2Blast
5 hours ago
$begingroup$
@KorvinStarmast: No worries, was just wondering if I missed something in the post itself.
$endgroup$
– V2Blast
5 hours ago
1
1
$begingroup$
@milesbedinger just to clarify, what I'm asking is: what does improved eye sight, whether from the Eagle Totem or from another source add mechanically to a 600 foot shot?
$endgroup$
– lightcat
3 hours ago
$begingroup$
@milesbedinger just to clarify, what I'm asking is: what does improved eye sight, whether from the Eagle Totem or from another source add mechanically to a 600 foot shot?
$endgroup$
– lightcat
3 hours ago
2
2
$begingroup$
@lightcat If you are simply talking about the mechanical roll to hit and damage, nothing. However, the improved eyesight would be needed to spot a target at that range, identify what it was (and if it needed shooting), or even confirm if the shot made contact or did damage.
$endgroup$
– Miles Bedinger
3 hours ago
$begingroup$
@lightcat If you are simply talking about the mechanical roll to hit and damage, nothing. However, the improved eyesight would be needed to spot a target at that range, identify what it was (and if it needed shooting), or even confirm if the shot made contact or did damage.
$endgroup$
– Miles Bedinger
3 hours ago
|
show 3 more comments
1 Answer
1
active
oldest
votes
$begingroup$
Eyes of the Eagle
These crystal lenses fit over the eyes. While wearing them, you have advantage on Wisdom (Perception) checks that rely on sight. In conditions of clear visibility, you can make out details of even extremely distant creatures and objects as small as 2 feet across.
While it doesn't specify an exact distance, these would be your best bet.
Of additional note, as V2Blast points out, a rogue/barbarian multiclass would have longbow proficiency, but a solo rogue does not. You can address this by getting proficiency through a race (elves), feat (Weapon Master), or item (Bracers of Archery).
$endgroup$
2
$begingroup$
True except that any elf rogue has racial proficiency in long bow, may want to mention that. Elves are allowed to be barbarians (I had a wood elf barbarian in a campaign that is now disbanded...)
$endgroup$
– KorvinStarmast
2 hours ago
$begingroup$
@KorvinStarmast true, but since the OC was asking about item-based solutions, I figured an item that granted proficiency would be preferred.
$endgroup$
– Miles Bedinger
54 mins ago
$begingroup$
Indeed, and it is a fine answer. I just feel that overlooking the obvious, while done by the question, need not restrict the answer. Plus, some people don't want to play an elf.
$endgroup$
– KorvinStarmast
38 mins ago
add a comment |
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$begingroup$
Eyes of the Eagle
These crystal lenses fit over the eyes. While wearing them, you have advantage on Wisdom (Perception) checks that rely on sight. In conditions of clear visibility, you can make out details of even extremely distant creatures and objects as small as 2 feet across.
While it doesn't specify an exact distance, these would be your best bet.
Of additional note, as V2Blast points out, a rogue/barbarian multiclass would have longbow proficiency, but a solo rogue does not. You can address this by getting proficiency through a race (elves), feat (Weapon Master), or item (Bracers of Archery).
$endgroup$
2
$begingroup$
True except that any elf rogue has racial proficiency in long bow, may want to mention that. Elves are allowed to be barbarians (I had a wood elf barbarian in a campaign that is now disbanded...)
$endgroup$
– KorvinStarmast
2 hours ago
$begingroup$
@KorvinStarmast true, but since the OC was asking about item-based solutions, I figured an item that granted proficiency would be preferred.
$endgroup$
– Miles Bedinger
54 mins ago
$begingroup$
Indeed, and it is a fine answer. I just feel that overlooking the obvious, while done by the question, need not restrict the answer. Plus, some people don't want to play an elf.
$endgroup$
– KorvinStarmast
38 mins ago
add a comment |
$begingroup$
Eyes of the Eagle
These crystal lenses fit over the eyes. While wearing them, you have advantage on Wisdom (Perception) checks that rely on sight. In conditions of clear visibility, you can make out details of even extremely distant creatures and objects as small as 2 feet across.
While it doesn't specify an exact distance, these would be your best bet.
Of additional note, as V2Blast points out, a rogue/barbarian multiclass would have longbow proficiency, but a solo rogue does not. You can address this by getting proficiency through a race (elves), feat (Weapon Master), or item (Bracers of Archery).
$endgroup$
2
$begingroup$
True except that any elf rogue has racial proficiency in long bow, may want to mention that. Elves are allowed to be barbarians (I had a wood elf barbarian in a campaign that is now disbanded...)
$endgroup$
– KorvinStarmast
2 hours ago
$begingroup$
@KorvinStarmast true, but since the OC was asking about item-based solutions, I figured an item that granted proficiency would be preferred.
$endgroup$
– Miles Bedinger
54 mins ago
$begingroup$
Indeed, and it is a fine answer. I just feel that overlooking the obvious, while done by the question, need not restrict the answer. Plus, some people don't want to play an elf.
$endgroup$
– KorvinStarmast
38 mins ago
add a comment |
$begingroup$
Eyes of the Eagle
These crystal lenses fit over the eyes. While wearing them, you have advantage on Wisdom (Perception) checks that rely on sight. In conditions of clear visibility, you can make out details of even extremely distant creatures and objects as small as 2 feet across.
While it doesn't specify an exact distance, these would be your best bet.
Of additional note, as V2Blast points out, a rogue/barbarian multiclass would have longbow proficiency, but a solo rogue does not. You can address this by getting proficiency through a race (elves), feat (Weapon Master), or item (Bracers of Archery).
$endgroup$
Eyes of the Eagle
These crystal lenses fit over the eyes. While wearing them, you have advantage on Wisdom (Perception) checks that rely on sight. In conditions of clear visibility, you can make out details of even extremely distant creatures and objects as small as 2 feet across.
While it doesn't specify an exact distance, these would be your best bet.
Of additional note, as V2Blast points out, a rogue/barbarian multiclass would have longbow proficiency, but a solo rogue does not. You can address this by getting proficiency through a race (elves), feat (Weapon Master), or item (Bracers of Archery).
edited 43 mins ago
V2Blast
21.9k366139
21.9k366139
answered 6 hours ago
Miles BedingerMiles Bedinger
1,11713
1,11713
2
$begingroup$
True except that any elf rogue has racial proficiency in long bow, may want to mention that. Elves are allowed to be barbarians (I had a wood elf barbarian in a campaign that is now disbanded...)
$endgroup$
– KorvinStarmast
2 hours ago
$begingroup$
@KorvinStarmast true, but since the OC was asking about item-based solutions, I figured an item that granted proficiency would be preferred.
$endgroup$
– Miles Bedinger
54 mins ago
$begingroup$
Indeed, and it is a fine answer. I just feel that overlooking the obvious, while done by the question, need not restrict the answer. Plus, some people don't want to play an elf.
$endgroup$
– KorvinStarmast
38 mins ago
add a comment |
2
$begingroup$
True except that any elf rogue has racial proficiency in long bow, may want to mention that. Elves are allowed to be barbarians (I had a wood elf barbarian in a campaign that is now disbanded...)
$endgroup$
– KorvinStarmast
2 hours ago
$begingroup$
@KorvinStarmast true, but since the OC was asking about item-based solutions, I figured an item that granted proficiency would be preferred.
$endgroup$
– Miles Bedinger
54 mins ago
$begingroup$
Indeed, and it is a fine answer. I just feel that overlooking the obvious, while done by the question, need not restrict the answer. Plus, some people don't want to play an elf.
$endgroup$
– KorvinStarmast
38 mins ago
2
2
$begingroup$
True except that any elf rogue has racial proficiency in long bow, may want to mention that. Elves are allowed to be barbarians (I had a wood elf barbarian in a campaign that is now disbanded...)
$endgroup$
– KorvinStarmast
2 hours ago
$begingroup$
True except that any elf rogue has racial proficiency in long bow, may want to mention that. Elves are allowed to be barbarians (I had a wood elf barbarian in a campaign that is now disbanded...)
$endgroup$
– KorvinStarmast
2 hours ago
$begingroup$
@KorvinStarmast true, but since the OC was asking about item-based solutions, I figured an item that granted proficiency would be preferred.
$endgroup$
– Miles Bedinger
54 mins ago
$begingroup$
@KorvinStarmast true, but since the OC was asking about item-based solutions, I figured an item that granted proficiency would be preferred.
$endgroup$
– Miles Bedinger
54 mins ago
$begingroup$
Indeed, and it is a fine answer. I just feel that overlooking the obvious, while done by the question, need not restrict the answer. Plus, some people don't want to play an elf.
$endgroup$
– KorvinStarmast
38 mins ago
$begingroup$
Indeed, and it is a fine answer. I just feel that overlooking the obvious, while done by the question, need not restrict the answer. Plus, some people don't want to play an elf.
$endgroup$
– KorvinStarmast
38 mins ago
add a comment |
Hyde is a new contributor. Be nice, and check out our Code of Conduct.
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$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Another note that might cause problems for your idea of a rogue-only sniper build: rogues aren't proficient with longbows anyway (they're martial ranged weapons).
$endgroup$
– V2Blast
6 hours ago
1
$begingroup$
Why do you need the features of the Eagle Totem for this build? Doesn't the sharpshooter feat cover the mechanical considerations? I don't see what is added mechanically by having improved eyesight.
$endgroup$
– lightcat
5 hours ago
$begingroup$
@KorvinStarmast: No worries, was just wondering if I missed something in the post itself.
$endgroup$
– V2Blast
5 hours ago
1
$begingroup$
@milesbedinger just to clarify, what I'm asking is: what does improved eye sight, whether from the Eagle Totem or from another source add mechanically to a 600 foot shot?
$endgroup$
– lightcat
3 hours ago
2
$begingroup$
@lightcat If you are simply talking about the mechanical roll to hit and damage, nothing. However, the improved eyesight would be needed to spot a target at that range, identify what it was (and if it needed shooting), or even confirm if the shot made contact or did damage.
$endgroup$
– Miles Bedinger
3 hours ago