How do the rules work for a centaur being a mount?
$begingroup$
In most places online I have found that centaurs act as a mount.
Though I can't find text that directly confirms this in Guildmasters' Guide to Ravnica I tend to agree.
However this raises 2 questions.
A mount can act independently and has 3 actions (dodge, dash or disengage action).
So no action for the rider. My player considers his lower body to be the mount while his upper body as the rider. Is there anything RAW or RAI that would allow a centaur to take one of these 3 actions as a free action by considering his lower part his own mount?
One of my players also claimed that a mounted rider can charge by, attack and move on without provoking an opportunity attack.
Is this supported by any of the rules?
dnd-5e mount mounted-combat
$endgroup$
add a comment |
$begingroup$
In most places online I have found that centaurs act as a mount.
Though I can't find text that directly confirms this in Guildmasters' Guide to Ravnica I tend to agree.
However this raises 2 questions.
A mount can act independently and has 3 actions (dodge, dash or disengage action).
So no action for the rider. My player considers his lower body to be the mount while his upper body as the rider. Is there anything RAW or RAI that would allow a centaur to take one of these 3 actions as a free action by considering his lower part his own mount?
One of my players also claimed that a mounted rider can charge by, attack and move on without provoking an opportunity attack.
Is this supported by any of the rules?
dnd-5e mount mounted-combat
$endgroup$
$begingroup$
A mount that acts independently has all actions available- its only a controlled mount that is limited.
$endgroup$
– Dale M
4 hours ago
1
$begingroup$
I edited your question as well as my answer to fit your comment.
$endgroup$
– Maiko Chikyu
3 hours ago
5
$begingroup$
I can't be the only person who read the title as "rules for a Centaur riding a mount", and trying to think of how that situation arose...
$endgroup$
– Fifth_H0r5eman
2 hours ago
2
$begingroup$
@Fifth_H0r5eman that's a different question that's also been discussed thoroughly: rpg.stackexchange.com/questions/122712/…
$endgroup$
– turoni
24 mins ago
add a comment |
$begingroup$
In most places online I have found that centaurs act as a mount.
Though I can't find text that directly confirms this in Guildmasters' Guide to Ravnica I tend to agree.
However this raises 2 questions.
A mount can act independently and has 3 actions (dodge, dash or disengage action).
So no action for the rider. My player considers his lower body to be the mount while his upper body as the rider. Is there anything RAW or RAI that would allow a centaur to take one of these 3 actions as a free action by considering his lower part his own mount?
One of my players also claimed that a mounted rider can charge by, attack and move on without provoking an opportunity attack.
Is this supported by any of the rules?
dnd-5e mount mounted-combat
$endgroup$
In most places online I have found that centaurs act as a mount.
Though I can't find text that directly confirms this in Guildmasters' Guide to Ravnica I tend to agree.
However this raises 2 questions.
A mount can act independently and has 3 actions (dodge, dash or disengage action).
So no action for the rider. My player considers his lower body to be the mount while his upper body as the rider. Is there anything RAW or RAI that would allow a centaur to take one of these 3 actions as a free action by considering his lower part his own mount?
One of my players also claimed that a mounted rider can charge by, attack and move on without provoking an opportunity attack.
Is this supported by any of the rules?
dnd-5e mount mounted-combat
dnd-5e mount mounted-combat
edited 23 mins ago
turoni
asked 7 hours ago
turonituroni
1605
1605
$begingroup$
A mount that acts independently has all actions available- its only a controlled mount that is limited.
$endgroup$
– Dale M
4 hours ago
1
$begingroup$
I edited your question as well as my answer to fit your comment.
$endgroup$
– Maiko Chikyu
3 hours ago
5
$begingroup$
I can't be the only person who read the title as "rules for a Centaur riding a mount", and trying to think of how that situation arose...
$endgroup$
– Fifth_H0r5eman
2 hours ago
2
$begingroup$
@Fifth_H0r5eman that's a different question that's also been discussed thoroughly: rpg.stackexchange.com/questions/122712/…
$endgroup$
– turoni
24 mins ago
add a comment |
$begingroup$
A mount that acts independently has all actions available- its only a controlled mount that is limited.
$endgroup$
– Dale M
4 hours ago
1
$begingroup$
I edited your question as well as my answer to fit your comment.
$endgroup$
– Maiko Chikyu
3 hours ago
5
$begingroup$
I can't be the only person who read the title as "rules for a Centaur riding a mount", and trying to think of how that situation arose...
$endgroup$
– Fifth_H0r5eman
2 hours ago
2
$begingroup$
@Fifth_H0r5eman that's a different question that's also been discussed thoroughly: rpg.stackexchange.com/questions/122712/…
$endgroup$
– turoni
24 mins ago
$begingroup$
A mount that acts independently has all actions available- its only a controlled mount that is limited.
$endgroup$
– Dale M
4 hours ago
$begingroup$
A mount that acts independently has all actions available- its only a controlled mount that is limited.
$endgroup$
– Dale M
4 hours ago
1
1
$begingroup$
I edited your question as well as my answer to fit your comment.
$endgroup$
– Maiko Chikyu
3 hours ago
$begingroup$
I edited your question as well as my answer to fit your comment.
$endgroup$
– Maiko Chikyu
3 hours ago
5
5
$begingroup$
I can't be the only person who read the title as "rules for a Centaur riding a mount", and trying to think of how that situation arose...
$endgroup$
– Fifth_H0r5eman
2 hours ago
$begingroup$
I can't be the only person who read the title as "rules for a Centaur riding a mount", and trying to think of how that situation arose...
$endgroup$
– Fifth_H0r5eman
2 hours ago
2
2
$begingroup$
@Fifth_H0r5eman that's a different question that's also been discussed thoroughly: rpg.stackexchange.com/questions/122712/…
$endgroup$
– turoni
24 mins ago
$begingroup$
@Fifth_H0r5eman that's a different question that's also been discussed thoroughly: rpg.stackexchange.com/questions/122712/…
$endgroup$
– turoni
24 mins ago
add a comment |
2 Answers
2
active
oldest
votes
$begingroup$
In Unearthed Arcana Centaurs and Minotaurs Centaurs have the following trait:
Equine Build. You count as one size larger when determining your carrying capacity and the weight you can push or drag. In addition, any climb that requires hands and feet is especially difficult for you because of your hooves. When you make such a climb, each foot of movement costs you 4 extra feet, instead of the normal 1 extra foot. Finally, a Medium or smaller creature can ride on your equine back if you allow it. In such a situation, you continue to act independently, not as a controlled mount.
As to answer your question while mounted centaurs are not considered to be controlled mounts and as such they have full access to actions normal characters have though there are no rules stating that centaurs can consider their lower halves to be their mount and i would severely advise against ruling it as such as that would essentially give the centaur twice as many actions as a normal player.
As for your second question your player is wrong. You provoke an attack of oppurtunity and the attacker can choose to attack you
While you’re mounted, you have two options. You can either control the mount or allow it to act independently. Intelligent creatures, such as dragons, act independently.
You can control a mount only if it has been trained to accept a rider. Domesticated horses, donkeys, and similar creatures are assumed to have such training. The initiative of a controlled mount changes to match yours when you mount it. It moves as you direct it, and it has only three action options: Dash, Disengage, and Dodge. A controlled mount can move and act even on the turn that you mount it.
An independent mount retains its place in the initiative order. Bearing a rider puts no restrictions on the actions the mount can take, and it moves and acts as it wishes. It might flee from combat, rush to attack and devour a badly injured foe, or otherwise act against your wishes.
In either case, if the mount provokes an opportunity attack while you’re on it, the attacker can target you or the mount.
You can refer to this question as well as it deals with a similar topic.
$endgroup$
$begingroup$
Maybe I need to edit my question. In my first question, my player wants to use these actions free, Independent of whether he has a rider. He considers his human torso the rider and thus his mount(lower horse body) should be able to move independently.
$endgroup$
– turoni
4 hours ago
add a comment |
$begingroup$
One Character, One Creature
My player considers his lower body to be the mount while his upper body as the rider.
The player is fishing for benefits where none are provided by the rules. A centaur is a single creature. He is not his own mount, and there is nothing in the rules to support this "consideration". Ruling in this player's favor gives him more actions than other characters, and throws the action economy balance out the window.
Mounts Are Separate Creatures
Controlling A Mount [...] The initiative of a controlled mount changes to match yours when you mount it. [...]
Initiative [...] If a tie occurs, the DM decides the order among tied DM-controlled creatures, and the players decide the order among their tied characters. [...]
One of the commonly overlooked aspects of mounted combat is the fact that they are two separate creatures with two separate "slots" in the initiative order (even if they're tied). The general rules do not permit interleaving of actions between creatures, even when two creatures have the same initiative score, and there's no special exception for mounted combatants. In other words, they do not go at the same time, they go sequentially. One creature must finish its turn before the other one can go.
A mounted character cannot ride his mount to a location, take his own actions, then ride the mount away. Only after the mount's turn has ended can the rider take a turn. Using the Ready action for "when my mount carries me within range" works, but restricts the rider to a single swing and uses both Action and Reaction.
Mounted Opportunity Attacks
As for provoking opportunity attacks, that's covered in the text, too:
Controlling A Mount [...] In either case, if the mount provokes an opportunity attack while you’re on it, the attacker can target you or the mount. [...]
This is an exception to the normal rule about movement not under your own power.
Opportunity Attacks [...] You also don't provoke an opportunity attack when you teleport or when someone or something moves you without using your movement, action, or reaction. [...]
A lance or the Disengage action serves to mitigate this problem:
With a lance, the character Readies an attack for when he gets in lance range (it has reach). The mount moves in, the readied action triggers, and the mount moves away. If the mount needs Dash to get there and get far enough away, this is the thing to do. Watch out for creatures with their own reach, of course.
Disengage still requires the rider to use a Ready action, but as quoted above, if the mount doesn't provoke, the rider doesn't either. This makes the target's reach irrelevant, but does mean the mount can't Dash.
$endgroup$
$begingroup$
I realize Crawford has tweeted about it, but with the rules the way they are written, it suggests the mount can move on your turn. "A controlled mount can move and act even on the turn that you mount it." I mount on my turn, and that mount can move and act on that same turn.
$endgroup$
– Lost_in_Hyrule
1 hour ago
$begingroup$
@Lost_in_Hyrule I think it is fair to say there is considerable debate on how is the best/correct way to interpret the RAW for this particular detail. We have entire questions dedicated to hashing it out.
$endgroup$
– Rubiksmoose
36 mins ago
add a comment |
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2 Answers
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2 Answers
2
active
oldest
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active
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$begingroup$
In Unearthed Arcana Centaurs and Minotaurs Centaurs have the following trait:
Equine Build. You count as one size larger when determining your carrying capacity and the weight you can push or drag. In addition, any climb that requires hands and feet is especially difficult for you because of your hooves. When you make such a climb, each foot of movement costs you 4 extra feet, instead of the normal 1 extra foot. Finally, a Medium or smaller creature can ride on your equine back if you allow it. In such a situation, you continue to act independently, not as a controlled mount.
As to answer your question while mounted centaurs are not considered to be controlled mounts and as such they have full access to actions normal characters have though there are no rules stating that centaurs can consider their lower halves to be their mount and i would severely advise against ruling it as such as that would essentially give the centaur twice as many actions as a normal player.
As for your second question your player is wrong. You provoke an attack of oppurtunity and the attacker can choose to attack you
While you’re mounted, you have two options. You can either control the mount or allow it to act independently. Intelligent creatures, such as dragons, act independently.
You can control a mount only if it has been trained to accept a rider. Domesticated horses, donkeys, and similar creatures are assumed to have such training. The initiative of a controlled mount changes to match yours when you mount it. It moves as you direct it, and it has only three action options: Dash, Disengage, and Dodge. A controlled mount can move and act even on the turn that you mount it.
An independent mount retains its place in the initiative order. Bearing a rider puts no restrictions on the actions the mount can take, and it moves and acts as it wishes. It might flee from combat, rush to attack and devour a badly injured foe, or otherwise act against your wishes.
In either case, if the mount provokes an opportunity attack while you’re on it, the attacker can target you or the mount.
You can refer to this question as well as it deals with a similar topic.
$endgroup$
$begingroup$
Maybe I need to edit my question. In my first question, my player wants to use these actions free, Independent of whether he has a rider. He considers his human torso the rider and thus his mount(lower horse body) should be able to move independently.
$endgroup$
– turoni
4 hours ago
add a comment |
$begingroup$
In Unearthed Arcana Centaurs and Minotaurs Centaurs have the following trait:
Equine Build. You count as one size larger when determining your carrying capacity and the weight you can push or drag. In addition, any climb that requires hands and feet is especially difficult for you because of your hooves. When you make such a climb, each foot of movement costs you 4 extra feet, instead of the normal 1 extra foot. Finally, a Medium or smaller creature can ride on your equine back if you allow it. In such a situation, you continue to act independently, not as a controlled mount.
As to answer your question while mounted centaurs are not considered to be controlled mounts and as such they have full access to actions normal characters have though there are no rules stating that centaurs can consider their lower halves to be their mount and i would severely advise against ruling it as such as that would essentially give the centaur twice as many actions as a normal player.
As for your second question your player is wrong. You provoke an attack of oppurtunity and the attacker can choose to attack you
While you’re mounted, you have two options. You can either control the mount or allow it to act independently. Intelligent creatures, such as dragons, act independently.
You can control a mount only if it has been trained to accept a rider. Domesticated horses, donkeys, and similar creatures are assumed to have such training. The initiative of a controlled mount changes to match yours when you mount it. It moves as you direct it, and it has only three action options: Dash, Disengage, and Dodge. A controlled mount can move and act even on the turn that you mount it.
An independent mount retains its place in the initiative order. Bearing a rider puts no restrictions on the actions the mount can take, and it moves and acts as it wishes. It might flee from combat, rush to attack and devour a badly injured foe, or otherwise act against your wishes.
In either case, if the mount provokes an opportunity attack while you’re on it, the attacker can target you or the mount.
You can refer to this question as well as it deals with a similar topic.
$endgroup$
$begingroup$
Maybe I need to edit my question. In my first question, my player wants to use these actions free, Independent of whether he has a rider. He considers his human torso the rider and thus his mount(lower horse body) should be able to move independently.
$endgroup$
– turoni
4 hours ago
add a comment |
$begingroup$
In Unearthed Arcana Centaurs and Minotaurs Centaurs have the following trait:
Equine Build. You count as one size larger when determining your carrying capacity and the weight you can push or drag. In addition, any climb that requires hands and feet is especially difficult for you because of your hooves. When you make such a climb, each foot of movement costs you 4 extra feet, instead of the normal 1 extra foot. Finally, a Medium or smaller creature can ride on your equine back if you allow it. In such a situation, you continue to act independently, not as a controlled mount.
As to answer your question while mounted centaurs are not considered to be controlled mounts and as such they have full access to actions normal characters have though there are no rules stating that centaurs can consider their lower halves to be their mount and i would severely advise against ruling it as such as that would essentially give the centaur twice as many actions as a normal player.
As for your second question your player is wrong. You provoke an attack of oppurtunity and the attacker can choose to attack you
While you’re mounted, you have two options. You can either control the mount or allow it to act independently. Intelligent creatures, such as dragons, act independently.
You can control a mount only if it has been trained to accept a rider. Domesticated horses, donkeys, and similar creatures are assumed to have such training. The initiative of a controlled mount changes to match yours when you mount it. It moves as you direct it, and it has only three action options: Dash, Disengage, and Dodge. A controlled mount can move and act even on the turn that you mount it.
An independent mount retains its place in the initiative order. Bearing a rider puts no restrictions on the actions the mount can take, and it moves and acts as it wishes. It might flee from combat, rush to attack and devour a badly injured foe, or otherwise act against your wishes.
In either case, if the mount provokes an opportunity attack while you’re on it, the attacker can target you or the mount.
You can refer to this question as well as it deals with a similar topic.
$endgroup$
In Unearthed Arcana Centaurs and Minotaurs Centaurs have the following trait:
Equine Build. You count as one size larger when determining your carrying capacity and the weight you can push or drag. In addition, any climb that requires hands and feet is especially difficult for you because of your hooves. When you make such a climb, each foot of movement costs you 4 extra feet, instead of the normal 1 extra foot. Finally, a Medium or smaller creature can ride on your equine back if you allow it. In such a situation, you continue to act independently, not as a controlled mount.
As to answer your question while mounted centaurs are not considered to be controlled mounts and as such they have full access to actions normal characters have though there are no rules stating that centaurs can consider their lower halves to be their mount and i would severely advise against ruling it as such as that would essentially give the centaur twice as many actions as a normal player.
As for your second question your player is wrong. You provoke an attack of oppurtunity and the attacker can choose to attack you
While you’re mounted, you have two options. You can either control the mount or allow it to act independently. Intelligent creatures, such as dragons, act independently.
You can control a mount only if it has been trained to accept a rider. Domesticated horses, donkeys, and similar creatures are assumed to have such training. The initiative of a controlled mount changes to match yours when you mount it. It moves as you direct it, and it has only three action options: Dash, Disengage, and Dodge. A controlled mount can move and act even on the turn that you mount it.
An independent mount retains its place in the initiative order. Bearing a rider puts no restrictions on the actions the mount can take, and it moves and acts as it wishes. It might flee from combat, rush to attack and devour a badly injured foe, or otherwise act against your wishes.
In either case, if the mount provokes an opportunity attack while you’re on it, the attacker can target you or the mount.
You can refer to this question as well as it deals with a similar topic.
edited 3 hours ago
answered 6 hours ago
Maiko ChikyuMaiko Chikyu
6,14141761
6,14141761
$begingroup$
Maybe I need to edit my question. In my first question, my player wants to use these actions free, Independent of whether he has a rider. He considers his human torso the rider and thus his mount(lower horse body) should be able to move independently.
$endgroup$
– turoni
4 hours ago
add a comment |
$begingroup$
Maybe I need to edit my question. In my first question, my player wants to use these actions free, Independent of whether he has a rider. He considers his human torso the rider and thus his mount(lower horse body) should be able to move independently.
$endgroup$
– turoni
4 hours ago
$begingroup$
Maybe I need to edit my question. In my first question, my player wants to use these actions free, Independent of whether he has a rider. He considers his human torso the rider and thus his mount(lower horse body) should be able to move independently.
$endgroup$
– turoni
4 hours ago
$begingroup$
Maybe I need to edit my question. In my first question, my player wants to use these actions free, Independent of whether he has a rider. He considers his human torso the rider and thus his mount(lower horse body) should be able to move independently.
$endgroup$
– turoni
4 hours ago
add a comment |
$begingroup$
One Character, One Creature
My player considers his lower body to be the mount while his upper body as the rider.
The player is fishing for benefits where none are provided by the rules. A centaur is a single creature. He is not his own mount, and there is nothing in the rules to support this "consideration". Ruling in this player's favor gives him more actions than other characters, and throws the action economy balance out the window.
Mounts Are Separate Creatures
Controlling A Mount [...] The initiative of a controlled mount changes to match yours when you mount it. [...]
Initiative [...] If a tie occurs, the DM decides the order among tied DM-controlled creatures, and the players decide the order among their tied characters. [...]
One of the commonly overlooked aspects of mounted combat is the fact that they are two separate creatures with two separate "slots" in the initiative order (even if they're tied). The general rules do not permit interleaving of actions between creatures, even when two creatures have the same initiative score, and there's no special exception for mounted combatants. In other words, they do not go at the same time, they go sequentially. One creature must finish its turn before the other one can go.
A mounted character cannot ride his mount to a location, take his own actions, then ride the mount away. Only after the mount's turn has ended can the rider take a turn. Using the Ready action for "when my mount carries me within range" works, but restricts the rider to a single swing and uses both Action and Reaction.
Mounted Opportunity Attacks
As for provoking opportunity attacks, that's covered in the text, too:
Controlling A Mount [...] In either case, if the mount provokes an opportunity attack while you’re on it, the attacker can target you or the mount. [...]
This is an exception to the normal rule about movement not under your own power.
Opportunity Attacks [...] You also don't provoke an opportunity attack when you teleport or when someone or something moves you without using your movement, action, or reaction. [...]
A lance or the Disengage action serves to mitigate this problem:
With a lance, the character Readies an attack for when he gets in lance range (it has reach). The mount moves in, the readied action triggers, and the mount moves away. If the mount needs Dash to get there and get far enough away, this is the thing to do. Watch out for creatures with their own reach, of course.
Disengage still requires the rider to use a Ready action, but as quoted above, if the mount doesn't provoke, the rider doesn't either. This makes the target's reach irrelevant, but does mean the mount can't Dash.
$endgroup$
$begingroup$
I realize Crawford has tweeted about it, but with the rules the way they are written, it suggests the mount can move on your turn. "A controlled mount can move and act even on the turn that you mount it." I mount on my turn, and that mount can move and act on that same turn.
$endgroup$
– Lost_in_Hyrule
1 hour ago
$begingroup$
@Lost_in_Hyrule I think it is fair to say there is considerable debate on how is the best/correct way to interpret the RAW for this particular detail. We have entire questions dedicated to hashing it out.
$endgroup$
– Rubiksmoose
36 mins ago
add a comment |
$begingroup$
One Character, One Creature
My player considers his lower body to be the mount while his upper body as the rider.
The player is fishing for benefits where none are provided by the rules. A centaur is a single creature. He is not his own mount, and there is nothing in the rules to support this "consideration". Ruling in this player's favor gives him more actions than other characters, and throws the action economy balance out the window.
Mounts Are Separate Creatures
Controlling A Mount [...] The initiative of a controlled mount changes to match yours when you mount it. [...]
Initiative [...] If a tie occurs, the DM decides the order among tied DM-controlled creatures, and the players decide the order among their tied characters. [...]
One of the commonly overlooked aspects of mounted combat is the fact that they are two separate creatures with two separate "slots" in the initiative order (even if they're tied). The general rules do not permit interleaving of actions between creatures, even when two creatures have the same initiative score, and there's no special exception for mounted combatants. In other words, they do not go at the same time, they go sequentially. One creature must finish its turn before the other one can go.
A mounted character cannot ride his mount to a location, take his own actions, then ride the mount away. Only after the mount's turn has ended can the rider take a turn. Using the Ready action for "when my mount carries me within range" works, but restricts the rider to a single swing and uses both Action and Reaction.
Mounted Opportunity Attacks
As for provoking opportunity attacks, that's covered in the text, too:
Controlling A Mount [...] In either case, if the mount provokes an opportunity attack while you’re on it, the attacker can target you or the mount. [...]
This is an exception to the normal rule about movement not under your own power.
Opportunity Attacks [...] You also don't provoke an opportunity attack when you teleport or when someone or something moves you without using your movement, action, or reaction. [...]
A lance or the Disengage action serves to mitigate this problem:
With a lance, the character Readies an attack for when he gets in lance range (it has reach). The mount moves in, the readied action triggers, and the mount moves away. If the mount needs Dash to get there and get far enough away, this is the thing to do. Watch out for creatures with their own reach, of course.
Disengage still requires the rider to use a Ready action, but as quoted above, if the mount doesn't provoke, the rider doesn't either. This makes the target's reach irrelevant, but does mean the mount can't Dash.
$endgroup$
$begingroup$
I realize Crawford has tweeted about it, but with the rules the way they are written, it suggests the mount can move on your turn. "A controlled mount can move and act even on the turn that you mount it." I mount on my turn, and that mount can move and act on that same turn.
$endgroup$
– Lost_in_Hyrule
1 hour ago
$begingroup$
@Lost_in_Hyrule I think it is fair to say there is considerable debate on how is the best/correct way to interpret the RAW for this particular detail. We have entire questions dedicated to hashing it out.
$endgroup$
– Rubiksmoose
36 mins ago
add a comment |
$begingroup$
One Character, One Creature
My player considers his lower body to be the mount while his upper body as the rider.
The player is fishing for benefits where none are provided by the rules. A centaur is a single creature. He is not his own mount, and there is nothing in the rules to support this "consideration". Ruling in this player's favor gives him more actions than other characters, and throws the action economy balance out the window.
Mounts Are Separate Creatures
Controlling A Mount [...] The initiative of a controlled mount changes to match yours when you mount it. [...]
Initiative [...] If a tie occurs, the DM decides the order among tied DM-controlled creatures, and the players decide the order among their tied characters. [...]
One of the commonly overlooked aspects of mounted combat is the fact that they are two separate creatures with two separate "slots" in the initiative order (even if they're tied). The general rules do not permit interleaving of actions between creatures, even when two creatures have the same initiative score, and there's no special exception for mounted combatants. In other words, they do not go at the same time, they go sequentially. One creature must finish its turn before the other one can go.
A mounted character cannot ride his mount to a location, take his own actions, then ride the mount away. Only after the mount's turn has ended can the rider take a turn. Using the Ready action for "when my mount carries me within range" works, but restricts the rider to a single swing and uses both Action and Reaction.
Mounted Opportunity Attacks
As for provoking opportunity attacks, that's covered in the text, too:
Controlling A Mount [...] In either case, if the mount provokes an opportunity attack while you’re on it, the attacker can target you or the mount. [...]
This is an exception to the normal rule about movement not under your own power.
Opportunity Attacks [...] You also don't provoke an opportunity attack when you teleport or when someone or something moves you without using your movement, action, or reaction. [...]
A lance or the Disengage action serves to mitigate this problem:
With a lance, the character Readies an attack for when he gets in lance range (it has reach). The mount moves in, the readied action triggers, and the mount moves away. If the mount needs Dash to get there and get far enough away, this is the thing to do. Watch out for creatures with their own reach, of course.
Disengage still requires the rider to use a Ready action, but as quoted above, if the mount doesn't provoke, the rider doesn't either. This makes the target's reach irrelevant, but does mean the mount can't Dash.
$endgroup$
One Character, One Creature
My player considers his lower body to be the mount while his upper body as the rider.
The player is fishing for benefits where none are provided by the rules. A centaur is a single creature. He is not his own mount, and there is nothing in the rules to support this "consideration". Ruling in this player's favor gives him more actions than other characters, and throws the action economy balance out the window.
Mounts Are Separate Creatures
Controlling A Mount [...] The initiative of a controlled mount changes to match yours when you mount it. [...]
Initiative [...] If a tie occurs, the DM decides the order among tied DM-controlled creatures, and the players decide the order among their tied characters. [...]
One of the commonly overlooked aspects of mounted combat is the fact that they are two separate creatures with two separate "slots" in the initiative order (even if they're tied). The general rules do not permit interleaving of actions between creatures, even when two creatures have the same initiative score, and there's no special exception for mounted combatants. In other words, they do not go at the same time, they go sequentially. One creature must finish its turn before the other one can go.
A mounted character cannot ride his mount to a location, take his own actions, then ride the mount away. Only after the mount's turn has ended can the rider take a turn. Using the Ready action for "when my mount carries me within range" works, but restricts the rider to a single swing and uses both Action and Reaction.
Mounted Opportunity Attacks
As for provoking opportunity attacks, that's covered in the text, too:
Controlling A Mount [...] In either case, if the mount provokes an opportunity attack while you’re on it, the attacker can target you or the mount. [...]
This is an exception to the normal rule about movement not under your own power.
Opportunity Attacks [...] You also don't provoke an opportunity attack when you teleport or when someone or something moves you without using your movement, action, or reaction. [...]
A lance or the Disengage action serves to mitigate this problem:
With a lance, the character Readies an attack for when he gets in lance range (it has reach). The mount moves in, the readied action triggers, and the mount moves away. If the mount needs Dash to get there and get far enough away, this is the thing to do. Watch out for creatures with their own reach, of course.
Disengage still requires the rider to use a Ready action, but as quoted above, if the mount doesn't provoke, the rider doesn't either. This makes the target's reach irrelevant, but does mean the mount can't Dash.
edited 2 hours ago
answered 3 hours ago
T.J.L.T.J.L.
30.6k5106163
30.6k5106163
$begingroup$
I realize Crawford has tweeted about it, but with the rules the way they are written, it suggests the mount can move on your turn. "A controlled mount can move and act even on the turn that you mount it." I mount on my turn, and that mount can move and act on that same turn.
$endgroup$
– Lost_in_Hyrule
1 hour ago
$begingroup$
@Lost_in_Hyrule I think it is fair to say there is considerable debate on how is the best/correct way to interpret the RAW for this particular detail. We have entire questions dedicated to hashing it out.
$endgroup$
– Rubiksmoose
36 mins ago
add a comment |
$begingroup$
I realize Crawford has tweeted about it, but with the rules the way they are written, it suggests the mount can move on your turn. "A controlled mount can move and act even on the turn that you mount it." I mount on my turn, and that mount can move and act on that same turn.
$endgroup$
– Lost_in_Hyrule
1 hour ago
$begingroup$
@Lost_in_Hyrule I think it is fair to say there is considerable debate on how is the best/correct way to interpret the RAW for this particular detail. We have entire questions dedicated to hashing it out.
$endgroup$
– Rubiksmoose
36 mins ago
$begingroup$
I realize Crawford has tweeted about it, but with the rules the way they are written, it suggests the mount can move on your turn. "A controlled mount can move and act even on the turn that you mount it." I mount on my turn, and that mount can move and act on that same turn.
$endgroup$
– Lost_in_Hyrule
1 hour ago
$begingroup$
I realize Crawford has tweeted about it, but with the rules the way they are written, it suggests the mount can move on your turn. "A controlled mount can move and act even on the turn that you mount it." I mount on my turn, and that mount can move and act on that same turn.
$endgroup$
– Lost_in_Hyrule
1 hour ago
$begingroup$
@Lost_in_Hyrule I think it is fair to say there is considerable debate on how is the best/correct way to interpret the RAW for this particular detail. We have entire questions dedicated to hashing it out.
$endgroup$
– Rubiksmoose
36 mins ago
$begingroup$
@Lost_in_Hyrule I think it is fair to say there is considerable debate on how is the best/correct way to interpret the RAW for this particular detail. We have entire questions dedicated to hashing it out.
$endgroup$
– Rubiksmoose
36 mins ago
add a comment |
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$begingroup$
A mount that acts independently has all actions available- its only a controlled mount that is limited.
$endgroup$
– Dale M
4 hours ago
1
$begingroup$
I edited your question as well as my answer to fit your comment.
$endgroup$
– Maiko Chikyu
3 hours ago
5
$begingroup$
I can't be the only person who read the title as "rules for a Centaur riding a mount", and trying to think of how that situation arose...
$endgroup$
– Fifth_H0r5eman
2 hours ago
2
$begingroup$
@Fifth_H0r5eman that's a different question that's also been discussed thoroughly: rpg.stackexchange.com/questions/122712/…
$endgroup$
– turoni
24 mins ago