How to pick a true color from a texture in vertex paint mode?












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I can't pick a true color from a vertex paint texture, because its colors depends on perspective of view. I've tried this in vertex paint mode with material shading, but what I get is not a true color. How can I achieve that?



enter image description hereenter image description here










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    1












    $begingroup$


    I can't pick a true color from a vertex paint texture, because its colors depends on perspective of view. I've tried this in vertex paint mode with material shading, but what I get is not a true color. How can I achieve that?



    enter image description hereenter image description here










    share|improve this question









    $endgroup$















      1












      1








      1





      $begingroup$


      I can't pick a true color from a vertex paint texture, because its colors depends on perspective of view. I've tried this in vertex paint mode with material shading, but what I get is not a true color. How can I achieve that?



      enter image description hereenter image description here










      share|improve this question









      $endgroup$




      I can't pick a true color from a vertex paint texture, because its colors depends on perspective of view. I've tried this in vertex paint mode with material shading, but what I get is not a true color. How can I achieve that?



      enter image description hereenter image description here







      texturing






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      asked 9 hours ago









      Oleksiy Plotnyts'kyyOleksiy Plotnyts'kyy

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      526






















          2 Answers
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          $begingroup$

          If you're using 2.80, you can go to the shading menu in the 3d view (in solid shading mode) and choose flat instead of studio lighting.



          If you're using 2.79 or earlier, wireframe view will actually give you a shadeless view.






          share|improve this answer









          $endgroup$





















            0












            $begingroup$

            Open an UV/Image window, set it to texture paint mode (switch from "view" to "paint") and pick the color from here



            enter image description here.






            share|improve this answer









            $endgroup$













            • $begingroup$
              But I haven't a texture really. There is only vertex color data in vertex paint mode. The question wording is not the best.
              $endgroup$
              – Oleksiy Plotnyts'kyy
              8 hours ago











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            2 Answers
            2






            active

            oldest

            votes








            2 Answers
            2






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            3












            $begingroup$

            If you're using 2.80, you can go to the shading menu in the 3d view (in solid shading mode) and choose flat instead of studio lighting.



            If you're using 2.79 or earlier, wireframe view will actually give you a shadeless view.






            share|improve this answer









            $endgroup$


















              3












              $begingroup$

              If you're using 2.80, you can go to the shading menu in the 3d view (in solid shading mode) and choose flat instead of studio lighting.



              If you're using 2.79 or earlier, wireframe view will actually give you a shadeless view.






              share|improve this answer









              $endgroup$
















                3












                3








                3





                $begingroup$

                If you're using 2.80, you can go to the shading menu in the 3d view (in solid shading mode) and choose flat instead of studio lighting.



                If you're using 2.79 or earlier, wireframe view will actually give you a shadeless view.






                share|improve this answer









                $endgroup$



                If you're using 2.80, you can go to the shading menu in the 3d view (in solid shading mode) and choose flat instead of studio lighting.



                If you're using 2.79 or earlier, wireframe view will actually give you a shadeless view.







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered 8 hours ago









                BrenticusBrenticus

                4,2811410




                4,2811410

























                    0












                    $begingroup$

                    Open an UV/Image window, set it to texture paint mode (switch from "view" to "paint") and pick the color from here



                    enter image description here.






                    share|improve this answer









                    $endgroup$













                    • $begingroup$
                      But I haven't a texture really. There is only vertex color data in vertex paint mode. The question wording is not the best.
                      $endgroup$
                      – Oleksiy Plotnyts'kyy
                      8 hours ago
















                    0












                    $begingroup$

                    Open an UV/Image window, set it to texture paint mode (switch from "view" to "paint") and pick the color from here



                    enter image description here.






                    share|improve this answer









                    $endgroup$













                    • $begingroup$
                      But I haven't a texture really. There is only vertex color data in vertex paint mode. The question wording is not the best.
                      $endgroup$
                      – Oleksiy Plotnyts'kyy
                      8 hours ago














                    0












                    0








                    0





                    $begingroup$

                    Open an UV/Image window, set it to texture paint mode (switch from "view" to "paint") and pick the color from here



                    enter image description here.






                    share|improve this answer









                    $endgroup$



                    Open an UV/Image window, set it to texture paint mode (switch from "view" to "paint") and pick the color from here



                    enter image description here.







                    share|improve this answer












                    share|improve this answer



                    share|improve this answer










                    answered 8 hours ago









                    josh sanfelicijosh sanfelici

                    8,4792618




                    8,4792618












                    • $begingroup$
                      But I haven't a texture really. There is only vertex color data in vertex paint mode. The question wording is not the best.
                      $endgroup$
                      – Oleksiy Plotnyts'kyy
                      8 hours ago


















                    • $begingroup$
                      But I haven't a texture really. There is only vertex color data in vertex paint mode. The question wording is not the best.
                      $endgroup$
                      – Oleksiy Plotnyts'kyy
                      8 hours ago
















                    $begingroup$
                    But I haven't a texture really. There is only vertex color data in vertex paint mode. The question wording is not the best.
                    $endgroup$
                    – Oleksiy Plotnyts'kyy
                    8 hours ago




                    $begingroup$
                    But I haven't a texture really. There is only vertex color data in vertex paint mode. The question wording is not the best.
                    $endgroup$
                    – Oleksiy Plotnyts'kyy
                    8 hours ago


















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